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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2940
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Posted - 2016.05.04 19:44:47 -
[1] - Quote
Some folks say fleet warp should be removed from the game because it is a way for someone else to fly your ship, and thus a tool for AFKers to be lazy and get away with it. Others defend the mechanic, saying that it is necessary to keep a fleet organized when warping without inducing high stress levels in the pilots.
I've got a solution to both!
The proposal: Make an internal AFK mechanic which registers a player as AFK if they haven't made any inputs, keystrokes, or mouse movements within, say, a minute. It doesn't say anything, but makes that person automatically decline fleet warps.
Major impacts: 1.) When FC warps fleet to see who is AFK, the ones who are AFK will not warp, so the ones who are not AFK will be the ones warping, instead of being the ones cancelling their warp. 2.) When mining in a fleet and hostiles show up and commander warps everyone off, anyone who is AFK will not get warped. 3.) It'll be harder to multibox. 4.) Fred will get mad because he was ATK eating a sandwich and it flagged him AFK and he missed the warp.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2940
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Posted - 2016.05.04 20:20:00 -
[2] - Quote
You can already check if someone is AFK. This is done in fleets all the time. Also, what does it have to do with nerfing cloaked ships?
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2942
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Posted - 2016.05.05 09:15:54 -
[3] - Quote
Danika Princip wrote:A system like yours would need a timer a hell of a lot longer than one minute too. Whatever amount of time, that's not the important part of the suggestion.
Teckos Pech wrote:So any detection algorithm, to not have a **** ton of false positives will likely need a human to look over things. CCP cannot reasonably put a guy out there checking to see if an FC about to issue a fleet warp is going to correctly fleet warp only those who ATK.
Iain Cariaba wrote:Now, we've been sitting on this gate for a while, 5-10 minutes or more in some cases. If no one's come through, we sit and orbit the gate while the scouts are finding targets. With Reaver's suggestion, most of the fleet would be declared AFK, even though we aren't. This will lead to people to be left behind simply because, like myself, they see no need to randomly click on **** in the UI when there is no reason to click on anything. I did say mouse movements.
So really, pretty much everyone will get the warp. They're either hitting alt+tab to browse other websites, or are typing in chat, or maybe they're spinning the camera around to look at space. Except Fred. Fred didn't get the warp because he is backed away from his computer and hasn't even bumped the mouse for a while. He is putting a lot more focus on his sandwich than what's happening in fleet chat. In a way, Fred really is AFK, though.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2942
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Posted - 2016.05.05 09:22:06 -
[4] - Quote
sci0gon wrote:Do you have any idea how many people have died due to being fleet warped in this game while afk?
or how many supers / titans have also been saved by gang warp to a pos cos they went afk and forgot to leave the gang and cloak? same could be said for killing them too by warping them out of the pos. So sometimes people die because they were AFK and got fleetwarped. And sometimes people are saved while AFK because they got fleetwarped.
What's your argument?
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2943
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Posted - 2016.05.06 00:52:58 -
[5] - Quote
Teckos Pech wrote:Or hit alt tab or switched to another screen to watch netflix depending on the activity. If it is a POS bash I might click to get my guns/launchers firing again...unless I'm flying amarr and I don't even have to do that.
Finding the truly AFK and letting them sit on the grid and die...fine. Thing is we can't do that without letting lots of other people die too who are not AFK.
So if you're shooting a POS and watching Netflix, you're not AFK? While you may be technically at your keyboard, it seems you're engaged in some activity other than playing EVE--which is what I'm getting at. Why should Netflixers not be penalized for the same sort of activities as people who physically leave their computer? You already have the advantage of being able to return to your game quickly as soon as someone shouts over Mumble that something is about to happen. If you choose to sit there and keep watching your show while the FC is trying to warp everyone out, then you really shouldn't get that fleetwarp. Now if you return immediately and miss the fleetwarp because it only went out once, then that's just bad FCing.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2953
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Posted - 2016.05.12 10:41:14 -
[6] - Quote
Brokk Witgenstein wrote:Why do people always want to enforce non-AFKness? I don't see how it's really enforcing it. You can still take breaks within the timer. You can also cloak up for a longer break. Or you could, you know, dock up or get inside a POS shield. I just want to move away from being able to have someone else play for you.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2953
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Posted - 2016.05.12 11:58:09 -
[7] - Quote
Serendipity Lost wrote:1 minute would more than likely lead to a lot of senseless slaughter on gates and wh. While senseless slaughter is good clean fun I think that overall folks would be discouraged over time to join fleets. Every FC would need a 1 minute timer running and have to keep prodding his fleet to make inputs. What a hassle. I didn't say a 1 minute timer. I said a timer of some amount of time, for example 1 minute. Not the same thing. The amount of time is up for discussion. Don't base your support for the proposal on the amount of time I gave in the example because it's not even part of the suggestion.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2954
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Posted - 2016.05.12 20:36:26 -
[8] - Quote
Serendipity Lost wrote:Kieron VonDeux wrote:I think there should be an active user input to accept Fleet Warps, maybe a 3 sec popup to accept where you would be able to rejoin fleet in fleet warp.
Another option would be the Fleet Warp would advertise the destination location and others would warp themselves to it. Seems more realistic. OOOPH..... are you trying to break pvp? I have an idea that will do what he says without breaking PvP: pre-click your fleet warp. You have to click it but instead of clicking after it goes out, you click a button which makes you able to accept one fleet warp within the next minute. FC announces a fleet warp is about to go out, everyone clicks the button, fleet warp happens. If it's not imperative that everyone warps together in one big concerted effort, then they can just broadcast the destination.
Serendipity Lost wrote:I've often wondered if you are Reaver. That perhaps this whole back and forth between the two of you isn't the internet courtship it appears to be, but perhaps some bizarre forum theater piece that you are duping us into playing a part.
Are you a forum theater mastermind OR do you have a picture of you and reaver hanging out together to prove you aren't the same person???? I'm insulted that you would compare me to someone of his calibre. You know, someone who is more normal.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2954
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Posted - 2016.05.13 01:07:13 -
[9] - Quote
Brokk Witgenstein wrote:But Why?
What does this do that flag "excempt from fleetwarp" doesn't? Well, it tells you in the title, but I can't blame you for asking a question about it without even reading that far.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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